The Valk’ran family were known to be powerful in their homeworld. They had a history of heroes and incredible healers, politicos and advisors to kings, warriors and scholars. One generation saw the realization of their greatest potential, all five of the children of that generation ascended to deity: Sev’lara, Rel’valo, Khi’laro, Mal’gano, and Cayr’vanya. Each of them was formidable in their own right, and they represented each extreme of the moral canvas.
The gods of the planet were impressed with their potential but the world was old, with a long history and a full pantheon. Deciding that it would be for the best to let the Valk’ran family move on and let new powers step forward, the pantheon helped them create their own world and then let them loose to do with it as they pleased. Unopposed to the idea, the siblings agreed to call their world Valkor.
Sev’lara formed the waters and created the law of the land. Rel’valo shaped the earth and put the sun in the sky to allow the plants to grow. Khi’laro set the wind in motion and breathed chaos into its dance. Cayr’vanya heated the sun to warmth for her brother, then filled the earth with fire. While his siblings shaped the world, Mal’gano traveled from world to world, looking for others whose potential was wasted without a place to grow. In the meantime he instructed his chosen family, the Wheatons, to improve his capital city, Samir.
As the population of the world increased, it became evident that in order to run the world as they wished, they would need help. Thus Mal’gano began looking for those who would handle the responsibility of deity well in the world and among the immigrants. First of these was Karp, a lich he had known on his homeworld who approached him with the request to join them as the one to test the mettle of the world. He brought in a powerful Naiad named Rulena to rule over the nature of the world. Rel’valo took her for his wife and their children represent the four elements. The first to be born was Ravanel, who preferred the darkest depths of the ocean. After him came Getha, who chose to become the forge at the center of the earth. Then the twins, Kalishar and Hallarah. Kalishar is the fire that cleanses and purifies, and Hallarah is the wind that steals your thoughts. Sev’lara took Hoshmal, the god of strength and redemption, as her husband. Their children are Vesarch, Evmira, and Solmiren. Vesarch grew to become the god over time and balance, his most common balancing tool being death. Evmira is one of the greatest practitioners of magic in the world, and presides over education, particularly magical education. Solmiren is the youngest of the Valk’ran gods, and is often called the child god. He usually manifests as a child with a harp, as he is the god of music and divination.
Mal’gano brought in Ischvayl and Thalaestra to help Rel’valo. Ischvayl to preside over emotion and the arts, and Thalaestra to avenge the wrong done to the people of the world. He brought in Zsolaia to help Cayr’vanya with her business dealings. Dorak and Ælfræð were brought in to help Sev’lara with maintaining the financial logs and record keeping. For Khi’laro, Mal’gano recruited Berthild to oversee the fey while she chose to expand to supervision of competition and celebration.
From the populace of Valkor itself, he exalted Rallamara, Flanders and Flanarien, Kazat and Gonborel, and Istvan. Rallamara was included, at the request of Khi’laro, to be mistress of the moon and illusion. Flanders and Flanarien are halflings, husband and wife. Flanders was chosen to be the god of plants and pleasure. Flanarien was chosen to be the nurturing mother-god. Kazat and Gonborel are half-orc brothers and were already famous for their skill at war-making. Kazat became the god of the storm while Gonborel filled the role of the god of war. Istvan was promoted from the ranks of Zsolaia’s worshipers to be the god over assassins and mischief.
Valkor prospered for several decades, seeing only increase in population, economy, and power. Approximately eighty years after its beginning, Karp introduced his first test. He corrupted the white dragon, Arytaussir, and the paeliryon Darayeut, instilling in them a hatred for this world. Ravanel, lord over the devils, heard of their designs and involved himself. Working largely through his high priestess, Skaði, and the two original plotters, he began a new winter that in a span of an hour froze the whole of the Samira sea and thereby his mother, Rulena, who made her home at the bottom.
It took the combined efforts of Kalishar and Getha to ensure Rulena’s survival, and Flanders sacrificed himself in the process. Once it was ensured that Rulena would not be destroyed, Mal’gano sent Istvan to eradicate Arytaussir and Darayeut. Once that was done Istvan was sent with Thalaestra to catch Ravanel. They were to use a device created by the gnome Birfvlin that would entrap the rebel god and separate him from his deific powers. Since the device had to be triggered by mortals, a ship called The Storm Rider transported the gods to Ravanel’s location. The mortals who triggered the device were the Captain, Macorum Mal Morander, Gregarious Obligates, Na’ali, Jaelyndr, Iosim, and Ash, the brother of Flander’s Fools. Also present and instrumental in the fight were Dubhan, Thalaestra’s favored warrior, and Kestreya A’Tuarn who had been asked to help Istvan remember his task.
Ravanel was successfully captured and his living tomb was eventually placed in his father’s sun as punishment. Flanders was preserved by Vesarch, allowed to live forever in slumber. Similarly slumbering are his three priests, Fen, Reed, and Leaf. Flanders’ reign over plants was given to his widow, Flanarien, and his power was given to Birfvlin to be the god of engineering.